![]() We also have a few additional units leaving who don’t fall into one of these removed traits: Speaking of, I can’t seem to find the following champions: Shade - No longer will Shades be slinking in and out of the shadows, terrorizing the enemy backline only to disappear without a trace.Dazzler - When Sharpshooters and Hunters were running amok, who did you turn to but the glamorous Dazzlers to bring them down a notch? However, the following champions will dazzle no more:.Gone are the battles wherein they pick off foes in the blink of an eye. Hunter - This group of synchronous snipers are headed out.Dusk - Dusk’s removal will pave way to the dawn of a new origin we’ll talk about later- Dragonsoul! This means we’ll no longer see the following units in Fates:.They’ve had their moment in the moonlight, and their removal will help shake-up the early game. ![]() Moonlight - The moon wanes! No longer will its light bathe our low-cost units, providing them with additional star levels.For the mid-set update, we’re shaking things up by removing a handful of champions to make room for new ones. Let’s get into all the major gameplay changes coming to a Convergence near you with patch 11.2. ![]() ![]() This should help this stage feel significantly different than the last. We're swapping out a good portion of the current roster, including many of the build-around-me carries from the first half of Fates. The Festival of Beasts is almost here, so let's talk about how this mid-set will change the way you play. ![]()
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